Post 26: September 14th, 2016

First off, Art history. Today, I mainly learned about the Great Pyramids of Giza. Let’s start art with the first of the 3, the Pyramid of Khufu. For one, it’s very big, and very heavy. Back when it was made, it would have been a lot fancier, but due to degradation over time only the outside stone is left. The inside, however, is a bit more impressive. The king’s chamber is made from red granite, and above it are a series of chambers meant to distribute the weight of the top of the pyramid, so it doesn’t just cave in and crush the king. Khufu’s pyramid also had boats near it, in order to sail him across the afterlife.

Next is the Pyramid of one of Khufu’s sons, Khafre. It’s a little smaller than Khufu’s, but appears bigger because it’s placed slightly higher than Khufu’s pyramid was. The big defining feature of the temple, however, is probably the Sphinx near the pyramid. The sphinx is basically a lion with the head of a king, and it even contributed to the building process. The king’s valley temple was partly made using stone taken from the sphinx.

Lastly, Menkaure’s pyramid. His was the smallest of the three, but notable because of how complex the insides are. They were lined with art and sculptures, and even his sarcophagus was fancy. Unfortunately, it was lost at sea while being transported to England.


Next up, Game Design! Learned some interesting stuff today, including how to let the person playing your game input their own string. Probably the biggest thing though… functions.

Functions allow you to make your code readable, easily understandable, and my favorite part, infinite! You see, if you take some of your code, put it in a function, and do things properly, you can basically just tell the system to run that function whenever you want, however many times you want. Take a string of code, name it as a function say, Code1, get it to run properly, you can just copy and paste Code1 in the right spot, and make it repeat. Tons of fun!


Lastly, Sociology. Learned about some interesting stuff, like Macro-sociology and Micro-sociology.

Macro-sociology is Sociology on a large, system wide scale. The interactions and relationships among different classes of people, for example. Micro-sociology is day to day life and face to face interactions. The smaller things, and how the people belonging to a group personally interact with each other and people outside their group. Both of these are important.

Another thing I learned of is social status, and status sets. Statuses are the positions and roles that we have. All of your status are called status sets. A person’s status set could be described as, for example, Father, brother, son, banker, white, American. Which leads nicely into ascribed and achieved statuses. Ascribed is something you get naturally, like a status relating to your age or ethnicity. Achieved statuses are things that you have to work for, like becoming a teacher, or a friend, or a burglar.

There are also master statuses, which take precedent over other status in social circles. Gender is a big master status, as is race, and wealth.

Author: Carl Hall

Brick and mortar school, cyber school, and now home school

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