First off, Art history as usual. And I am happy to say, I have finished the section on Egypt! Finishing with something very, very important, the Rosetta stone. For those of you that only know about the language learning software, here’s what the Rosetta stone is in a nutshell.
It’s basically a really big stone depicting a line of hieroglyphs, and under that, a line of different hieroglyphs, but under that… Greek. The great thing about the Rosetta stone is that before it’s discovery, hieroglyphs were dead. Nobody could read them, nobody knew what the meant. But what people could understand was Greek. The ancient Egyptians translated hieroglyphs into Greek, and we were able to reverse translate them to find out what they meant. Pretty useful.
Next up, game design. Due to a weird glitch I haven’t seen again, I was a little delayed in actually working. But, I did learn something very important. I learned about loops already, but now I can do conditional loops. In other words, I can make it so that if you get a game over, the game asks you if you want to play again. Type yes, or anything starting with a y, and I’ll be able to run it again.
Last up, sociology. Finished chapter 4, and I learned about the ever important ethnomethodology. A bit of a mouthful, but it means “the study of how people do things.”
To further explain it, it is the common sense that smooths things out in society, and how we look at the world. An example in the book boils down to this: You go to the doctor for a normal visit, and the doctor tells you that your hair is long and starts giving you a haircut. Weird, because we don’t expect society to work that way. A doctor is a doctor, and doctors do not give haircuts.
There are also social constructs of reality, which change the way we look at the world. Say, for example, a crime. While a christian might view such an action primarily in terms of eternal damnation, an atheist might instead be thinking about prison time. Our social constructs change how we interpret reality, and morality. What’s right or wrong. Democrat or republican, that kind of thing.