First order of business today was Marine Biology. I learned about horizontal distribution of animals. Interesting thing, epipelagic habitats can be differentiated by what species of krill lives there. There are six closely related kinds, and their distribution indicates what other animals live in the area.
Next up, English. I continued reading the video game essay, and a bit part of spacial presence is consistency. Namely, another four things. Lack of incongruous visual cues, consistent behavior from things in the game world, an unbroken presentation of the game world, and interactivity with items in the game world.
Some of those are self explanatory, so let’s cover numbers one and three. Lack of incongruous visual cues means that things look how they “should” look in a game. Tutorial messages don’t pop up while you’re doing things and break your immersion. As for an unbroken presentation, that’s similar in that the game world remains there, it doesn’t just go away like when you get stuck in a loading screen.
Finally, Algebra. I learned about properties of Logarithms, and relatively speaking they’re pretty simple. Since logarithms are exponents, the properties of logarithms can be derived from the properties of exponents. The product property of logarithms, for example, states that the logarithm of a product is the sum of the logarithms of its factors.